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Gigg från: Fatalist Development AB

Lead Gameplay Programmer - Call of the Wild - Malmö

  • IT & programmering


The Position Avalanche Studios Group and its creative division Expansive Worlds are looking for an enthusiastic and exceptionally skilled Lead Gameplay Programmer for our successful title the Hunter: Call of the Wild. Initially released in 2017, Call of the Wild has seen many successful DLC and content releases since then. Now we want to shift gears a little and focus on improving the overall experience of the game (stability, performance, UI), while continuing to provide fresh and new content to our loyal players. As Lead Gameplay Programmer, it will be your job to collaborate closely with the project leaders to turn the designs, features, improvements and other cool new ideas, into manageable tasks that can be worked on by the programming team. To do this successfully, part of the job will be a managerial one: assigning work, giving input and feedback, performing reviews, making calls on direction and working with the producer on estimates and planning. The other part will be working in the engine yourself, developing and maintaining the systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. The team is moderately sized which will give you a great opportunity to influence the end product, while at the same time requiring you to push the boundaries of your discipline when needed. Required Qualifications - Excellent knowledge of C++ - Experience leading a team of programmers - A keen sense of fun gameplay - Knowledge of gameplay code - Familiarity with AI, physics, animation in general - Strong communication skills across disciplines Beneficial Experience - Experience with Havok Physics, Animation and AI - Experience with game design processes - Experience with Python - Experience with console titles - Experience in Games as a Service To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand. Employee promise We provide goals, instead of instructions, and the opportunity to do the best work of your career. Our Values At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity. How to Apply We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group and which games you are currently playing. For this role you need to be able to work full-time in our Malmö office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.

Fatalist Development AB


  • Antal platser: 1
  • Timmar per vecka: 32 - 40 timmar
Sista ansökningsdag: 2021-02-20
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